Wednesday, October 17, 2018

Designing my Mars Lander


Designing my Mars Land Rover on Tinkercad

In Robotics I have continued designing my Mars Land Rover by using and understanding design principles on Tinkercad. I have discovered how to make holes in my design on Tinkercad and how to merge things together as one group shape.

The Prototype for my Mars Lander
We designed our sphero robot with lego and tested it by having a race with other models created by our classmates. We discovered that having a bigger space for the sphero to move around while still in the robot worked better because the sphero had space to move and re-adjust itself in order to move where it was directed; compared to a smaller space because that limited its speed and sense of direction.

Java Script Syntax
I learnt how to use JavaScript Syntax because it is a commonly use 'language' in coding. I have learnt how to write lines of coding successfully through CodeCombat, as well how to confirm lines of code.

I learnt how to drive and navigate a Mars Rover through The Virtual Mars Yard. The aim of my mars lander is to drive on mars and pick up any valuable data on the surface of Mars. That data would then be used for further research about Mars. I think my design would work because when I was designing my Mars Lander i thought about the things that would impact my design, such as the wheel design and how heavy the mars Lander is. If we had more time we would have designed and printed some designs with a 3D Printer.
 We also built a Mars Rover with lego. Our Robot design has this shape because it creates ease when moving. Our Robot will navigate the terrain with these features because they are easy to control and effective. Our data capturing tools are these because they can capture valuable data without complications. Our lander will be maneuvered by remote controls back at base.
I have enjoyed the experience and new skills I have gathered in this module.